Webs of the Endangerment
In A Wicked Age
This is the game system we are using for our Webs of the Endangerment campaign (over at Scott’s house.)
The Game system supports a couple nifty ideas, including rotating GMs, rotating main characters and player-based world creation.
It’s really amazing what cool people your friends turn out to be, when you give them a chance to express their ideas. Games like IAWA give everyone a chance to do just that.
It usually works pretty darn well.
Here’s a link: